Trova

Smart Life Smart Clothing Gamification to promote Energy-related Behaviours among Adolescents

€ 22.50 · 4.8 (423) · In Magazzino

A Review of Gamification For Health-Related Contexts - Pereira - 2014, PDF, Video Games

Gamified health app usage. Download Scientific Diagram

PDF) Gamification and serious games within the domain of domestic energy consumption: A systematic review

PDF) SmartLife, the combination of smart textiles and gaming

1,400+ Easy Topics for Group Discussion With Your Students

Gamification examples: 130 real-life success stories

Frontiers Research on Incentive Mechanism and Evaluation of Gamification Application for Sustainable Consumption in the Context of China

Shreyas' Gamification Bot on X: RT k_triquet: Enjoying+Exploring #ICT2018 Exhibition - thanks #SmartLifeProject for the interesting insights on your playful use of #wearables with youth ict2018eu

Smart Life Smart Clothing Gamification to promote Energy-related Behaviours among Adolescents

Expanding the Capabilities of Nutrition Research and Health Promotion Through Mobile-Based Applications - Advances in Nutrition

Gamification: The Pros, Cons and Conflicts

SMARTLIFE - Smart Clothing Gamification To Promote Energy-related Behaviours Among Adolescents - Aitex

Gamified money: exploring the effectiveness of gamification in mobile payment adoption among the silver generation in China

Personal Fitness Trainer Market Size, Opportunities And Scope By 2033