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When We Made Hollow Knight - MCV/DEVELOP

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Team Cherry’s co-directors Ari Gibson and William Pellen explain how going for a hand-drawn, insect-themed title was a way to avoid some challenges and reveal their inspirations for Hollow Knight – and, no, Dark Souls is not one of them
Goat Simulator, Snake Pass and Superhot all have something in common: they are very successful games whose lives started during a game jam.And Hollow Knight can now join that club too.Having released

When We Made Hollow Knight - MCV/DEVELOP

More early Hollow Knight images, this time from the Weird and Wonderful World trailer. : r/HollowKnight

Making terrible hollow knight MTG cards until silksong is out day 1 : r/ HollowKnight

Hollow Knight - An Adventure Game

i made some hollow knight badges for the 3ds! : r/HollowKnight

HK poster I made for a truly amazing game : r/HollowKnight

Hollow Knight Fan Projects 2020! Thread — polycount

Alfie Bramley - Hollow Knight: Rootspire - A Visual Essay

Made a charm build I'm rather proud of. Follows a Spell/Shield/Soul pattern sorta like a battlemage. Doing WONDERS in the pantheons and I hope it helps y'all too! : r/HollowKnight

Screams into the Void — The Hollow Knight Wiki has a New Home